Motion Trails

3.67 out of 5
(6 customer reviews)

From: $9.99



Motion Trails

A versatile motion trail toolset, check your arcs in worldSpace, screenSpace or any other parent space. Now with Gravity Trails!

  • Lightweight, fast motion trail system. Updates on the fly.
  • Create screen space motion trails.
  • Create motion trails using any object as a parent space.
  • Customize colors, displays visual feedback for keyframes.

World Space vs Screen Space Motion Trails


World space and screen space motion trails compared. The blue and white motion trail is a regular motion trail, it displays the arcs in world space. The yellow and white motion trail, is in the parent space of the camera and displays the arcs relative to the camera view. Both of these can be usefull in different situations.


  • Extract the zip file to your maya/scripts folder.
  • Add the following command and icon to a python shelf button (or hotkey).
  • ebLabs_motionTrails_icon


Version Info

  • python script, tested with Maya 2012+, Linux, Windows and Mac
  • v2017-08-04 beta

Motion Trails



Start and End Frames

Specify Start and End frames by highlighting a range on the timeline.

Create Motion Trail(s) Select one or more objects, click here to generate motion trails.
Screen/Parent Space List

The down arrow will expand this section. Select a camera or any other object from this list and the motion trail will be made using this as a parent. 

Cameras are automatically listed, but if youd like to use another object as a motion trail parent you can use this button. Select an object, click this button and it will be displayed in the list (this is handy if you are making several motion trails at the same time).

Info A shortcut to the info tab, check here for basic info on usage and credits.
Motion Trail Updating If you’re using autokey, the motion trail will update after you make a change. With autokey off, you’ll need to deselect then reselect your object.



Channel Box Options


Visibility Hide the motion trail.
Motion Trail Color The motion trail colour should default to whatever object its assigned to. You can set the color manually here.  
Update Clicking on this dropdown menu will force the motion trail to update manually.
Frame Markers

Use this to toggle the display of the frame markers. 


*Note, be sure to have Nurbs CV’s on to see the markers.

Gravity Trails

The motion trail can switch to be a gravity trail at any point. Just animate the mode to set how the motion trail behaves.

Mode: Motion Trail or Gravity Trail

Maya Units: Set this to however you are using maya units. Decimeters is quite common in VFX animation.

Frames Per Second: Since gravity is a time based phenomenon make sure to set your frame rate here for accurate results. 

*Note, at this point air resistance isn’t calculated in the gravity trail simulation. Please give me a shout if this is something you feel would be useful. 

Target Marker

The target marker is a way to adjust at what point a motion trail is generated. Normally motion trails are created at an object’s pivot point, for a character’s head, this might be at the base of the neck. Although with the target marker, you can easily move the tracking point to say, a character’s nose or chin or eyes. The sky is the limit!

Here is an example of the target marker on a projectile moved to the side so we can see its rotations.

Target Marker Size Use this to adjust the size of the target marker.
Closeness to Camera This option will appear for motion trails that are relative to a camera. You can slide the motion trail in closer to the camera if you need to make the motion trail easier to see.



6 reviews for Motion Trails

  1. 1 out of 5

    alexzander403 (verified owner)

    This is not work correct, Where is ordinary Motion trail work , this script (I used some parametrs) NOT work

  2. 5 out of 5


    Hi Alexzander403,
    Thanks for the feedback, Id be happy to help figure out any issues you are having. Would you mind describing the problem and I can take a look?

  3. 5 out of 5

    copyhourstefan (verified owner)

    Works perfect. The ability to change the pivot points and see the new trails is amazing. You can easily track your characters nose and keep switching.

  4. 5 out of 5

    David Thomas (verified owner)

    Works great. The trail is faster than the default motion trails and some other scripts I’ve tried. I also like the fact that it recalculates the trail after you move something rather than as you move something… it makes using it far quicker. Really nice that it can be in world space or camera space.

  5. 1 out of 5

    Yogesh Khairnar (verified owner)

    I purchased this script today and tested with Maya 2018. Unfortunately, it is not working with Maya 2018 version. I have tried it with Maya 2014 but same result it’s not working in this version too. I am getting the following error –
    # Error: ImportError: file line 6: No module named ebLabs_motionTrails #

    • Eric

      Thanks for reaching out Yogesh! My apologies, I’ve updated the tool and launch command on the documentation page. Although, Id like to suggest that you try installing with the eblabs installer which can be downloaded here. The new installer should make installing and updating much easier.
      Let me know how it goes!

  6. 5 out of 5

    Yogesh Khairnar (verified owner)

    Hello Guys,
    Eric helped me by updating the script to work for me. It’s working fine now. I am really thankful to Eric for the super quick reply, support and help. He is very quick responsive. I am giving all stars to this updated product now. A big thanks to Eric.

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