World Space 2
Advanced animation tools for manipulating animation and switching between local, world space, path space and other parent spaces. Animator friendly, uses only existing key frames that the animator sets. Works for virtually any control type or rig.
- Edit your animation in world/local/other parent spaces.
- Easily and quickly send animation back to your original object.
- Really useful for fixing up foot sliding with cycled animation.
- Animator friendly, only uses keyframes the animator creates.
- Can process multiple objects at once.
- Extremely flexible, can be used on nearly any type of animation control, or rig.
Installation
- Save “ebLabs_worldSpace2.py” to your maya ‘scripts/eblabs’ folder.
- Add the following command and icon to a shelf button (or hotkey).
1 2 3 4 5 6 7 8 | import os, sys from maya import cmds, mel path = os.path.normpath(os.path.join(cmds.internalVar(userAppDir=True), 'scripts', 'eblabs')) if not path in sys.path: sys.path.append(path) import ebLabs_worldSpace2 reload(ebLabs_worldSpace2) ebLabs_worldSpace2.window.load() |
Manual
Version Info
- Python script, tested with Maya 2016+, Linux, Windows and Mac
- v 2018.10.20
World Space 2
Full Documentation Coming Soon…
please see https://eblabs.com/shop/world-space-tools/ for basic information.
Jonathan (verified owner) –
Awesome tool, I always use it with blocking animation. Good job bro ! +rep